Curriculum Vitae

Resume

Experience

AV Engineer III – Tech Lead

Riot Games

2026 – PresentActive Role
  • Global Efficiency Strategy: Architecting a global technical roadmap focused on full room sweep automation and asset management for 175+ rooms; forecasted to save 312 man-hours annually.

  • Roadmap Leadership: Steering the global team toward hardware parity across all regions to ensure a seamless, standardized user experience.

AV Engineer II

Riot Games

2024 – 2025
  • Fleet Modernization: Spearheaded the transition from SCCM to Microsoft Intune for 150+ HP G9 mini devices, enabling zero-touch deployment for a global workforce.

  • Low-Latency Engineering: Designed an all-NVX system for the Global Game Capture lab to provide ultra-low latency feed switching between diverse gaming platforms and screens.

  • Event Tech Lead (A26 Seoul): Managed on-site technical infrastructure for 50+ streamers during a high-profile VCT marketing event in South Korea, securing 100% uptime for unreleased agent gameplay content.

  • Infrastructure Expansion: Directed the opening of "Y-Bldg" and "H-Bldg" offices, overseeing the deployment of 148+ Google Rooms and digital signage across 10 floors.

  • Talent Development: Authored comprehensive job descriptions and career paths for the AV department while running an international technician training exchange program.

AV Engineer I

Riot Games

2022 – 2023
  • Broadcast Integration: Engineered and launched the Phase 1 Broadcast Studio and a T180 screening/mixing room to support high-fidelity media production.

  • Global Conversion: Spearheaded a global conference room transformation by spearheading Google Meet hardware standards across 600+ rooms.

  • Enterprise Mobility: Facilitated a 200-unit BRIX to NUC hardware upgrade and supported the infrastructure for the Seattle1 and STL office openings.

Media Systems Support Analyst

Riot Games

2015 – 2021
  • Incident Reduction: Achieved a 65% drop in ticket volume at the Colorado Center by taking ownership of the technology build and maintenance standards.

  • QA Automation: Developed a custom QA application to execute automated system health checks, reporting status to a live dashboard for proactive maintenance.

  • System Reliability: Provided expert support for mobile devices and high-level technical troubleshooting for 1500+ users.

IT Specialist

Riot Games

2013 – 2015
  • Mac Technical Support: Provided primary technical assistance and hardware/software troubleshooting for Riot Games' headquarters.

Technical Skills

AV & Broadcast Engineering

TricasterNDIMidas M32/Yamaha SoundboardsNVX Low-Latency SystemsBIAMPCrestronStreaming (Twitch/YouTube)

Systems & Deployment

Microsoft Intune (Migration Lead)SCCMJAMF (CCT/CCA)Google AdminPowerShellDeep FreezeF.O.G

Infrastructure

Mac OSMicrosoft WindowsLinuxNetworkingActive DirectoryServiceNowMagicInfo

Strategic Leadership

Technical RoadmappingCareer Path ArchitectureGlobal Hardware ParityMentorship

Education & Certs

Certifications

  • JAMF: Certified Casper Technician (CCT)
  • Apple: Certified Mac Technician

Education

  • University of Houston-Downtown
    2010 – 2012
  • Lone Star University
    2004 – 2006